Is this a stats database like RoyaleAPI?
No. Sites like that rank cards or decks from aggregate historical win rates. Rigged Royale is a machine-learning model trained on millions of real 1v1 games: it reads both full 8-card decks at once (plus levels, towers, and your trophy or league bracket) and outputs a win probability for that exact pairing. Public Supercell API data is only the training and battle-log source — the scores come from the model, not from live win-rate tables.
Does the site automatically suggest deck upgrades?
Yes. The Deck Lab has four search modes — improve up to N cards, complete a partial deck, replace a chosen group of 2–4 cards, or sweep single-card swaps. Every candidate is rebuilt as a full 8-card list and re-scored against the same live meta panel; a change only appears when the complete deck's projected win rate rises. You do not have to deduce swaps by hand from matchup charts.
Does this analyze my whole deck or individual cards?
The whole deck. All 16 cards — your 8 and the opponent's 8 — go into the model in a single pass, together with tower troops, both sides' average card levels and the trophy or league bracket. No card is ever scored on its own.
Are my card levels taken into account?
Yes — levels are not assumed equal. Both sides' average card levels are inputs to the win-probability model, so a level gap moves every prediction. Link your player tag and the card-levels panel below also reads your real collection: it lists the decks your levels can already field and names which deck each pending upgrade is holding back.
Does a suggested swap respect synergy and the elixir curve?
Yes, by construction. Every candidate swap is evaluated as a rebuilt 8-card deck scored against the same meta panel, so a card that raises your curve, duplicates a role or leaves your win condition unsupported produces a lower full-deck win rate and is discarded before you ever see it.